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Traps and Trials




Traps
The Normal Labyrinth
The Cruel Labyrinth
The Merciless Labyrinth
The Eternal Labyrinth

Trap Types:


Blade Sentries


Blade Sentries AKA Roombas, are wide, circular traps that move along set paths that deal physical damage over time. The closer you are to the center of them, the more damage they deal.


Furnace Traps


Furnace Traps are areas of fire on the floor which deal massive fire damage over time. They turn off and on every few seconds.


Poisonous Darts


Poisonous Darts are fired from walls or pillars either every few seconds, or when a pressure plate’s stepped on. They deal physical and chaos damage as well as applying a slowing poison to the player.


Sawblade Traps


Sawblade Traps are saws that run in a straight line across the ground. They deal large amounts of physical damage over time.


Spike Traps


Spiked Traps are either timed or pressure sensitive that shoot out of the ground. These deal physical damage and apply a bleed while locking the player in place for a short period of time.


Spinning Blades


Spinning Blades are similar to sawblades, these pillars with blades deal physical damage over time. However they move along set tracks that allow them to turn unlike sawblades which move in a straight line.


Sentinel Traps


Sentinel Traps are exclusive to The Eternal Labyrinth and map trials. Sentinels apply various effects to a player within its range. They can be disabled for a few seconds by destroying them. Some sentinels cast fire/frost/shock nova as well as a physical nova and a bleed nova. Others apply hindering effects such as removing flask charges, increasing damage taken, hurting the player when they use a movement skill and cursing with temporal chains.




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The Normal Labyrinth

The Normal Labyrinth can be open after completion of the following 6 trials.

Trial of Piercing Truth

Located in Act 1, The Lower Prison, this trial is composed of Spike Traps

Trial of Swirling Fear

Located in Act 2, The Crypt Level 1, this trial is composed of Spinning Blades

Trial of Crippling Grief

Located in Act 2, The Chamber of Sins Level 2, this trial is composed of Sawblades

Trial of Burning Rage

Located in Act 3, The Crematorium, this trial is composed of Furnace Traps

Trial of Lingering Pain

Located in Act 3, The Catacombs, this trial is composed of Bladed Sentries.

Trial of Stinging Doubt

Located in Act 3, The HedgeMaze, this trial is composed of Dart Traps.



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The Cruel Labyrinth

The Cruel Labyrinth can be open after completion of normal lab and the following 3 trials 

Trial of Piercing Truth

Located in Act 6, The Prison, this trial is composed of spike traps

Trial of Swirling Fear

Located in Act 7, The Crypt, this trial is composed of Spinning Blades

Trial of Crippling Grief

Located in Act 7, Chamber of Sins level 2, this trial is composed of saw blades







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The Merciless Labyrinth

The Merciless Labyrinth can be open after completion of cruel lab and the following trials

Trial of Burning Rage

Located in Act 8, The Bath House, this trial is composed of furnace traps

Trial of Lingering Pain

Located in act 9, The Tunnel, this trial is composed of blade sentries.

Trial of Stinging Doubt

Located in Act 10, The Ossuary, this trial is composed of darts.






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The Endgame Labyrinth

The Endgame Labyrinth can be open after completion of merciless lab and the following 6 trials that only spawn in maps.

Trial of Piercing Truth

Located in a randomly in a map, this trial is composed of Spike Traps

Trial of Swirling Fear

Located in a random map, this trial is composed of Blade Sentries

Trial of Crippling Grief

Located in a random map, this trial is composed of Sawblades

Trial of Burning Rage

Located in a random map, this trial is composed of Furnace Traps

Trial of Lingering Pain

Located in a random map, this trial is composed of Bladed Sentries.

Trial of Stinging Doubt

Located in a random map, this trial is composed of Dart Traps