The Uber Elder

1 – Introduction
2 – Boss Fight
3 – Tips and Tricks
4 – Modifiers
5 – Abilities
6 – Rewards

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I – Introduction

The Uber Elder is located in The Shaper’s Realm. This is the final boss fight of the game. In order to have The Elder spawn within The Shaper’s Realm, you will have to have retrieved all of the Memory Fragments, must have defeated The Shaper and have defeated all the Elder Guardians.

II – Boss Fight

This boss fight contains both Shaper and Elder. During the fight you will be able to damage one of the bosses while the other will be immune to all damage. The immune boss will have a spherical shield around them. Once one has taken enough damage the immunity shield will switch and the other boss will be vulnerable. After a certain amount of damage has been done to both bosses, both will become immune and a minion phase will start. After a certain amount of time the minion phase will end and the process repeats. There are 3 minion phases and after the 3rd minion phase both Shaper and Elder will be vulnerable and can be killed. Elder can only be killed last as he will remain at 0 hp unless the Shaper is dead.

III – Tips and Tricks

Here is a compiled list of some precautions one should consider before facing this challenge.

Cold Damage Mitigation:

  • Sapphire Flask – Reduces Cold damage taken by 20% during flask effect.
  • Aquamarine Flask – Grants a 20% chance to avoid ALL Cold Damage during flask effect.
  • Taste of Hate Sapphire FlaskConverts Physical Damage taken to Cold Damage Taken and Reduces Cold damage taken by 20% during flask effect.
  • “of Heat” Flask mod removes chilled and frozen effects
  • Purity of Ice – Grants an additional 4% Maximum Cold Resistance.

Physical Damage Mitigation:

  • Basalt Flask – Grants 15% Physical Damage Reduction during flask effect.
  • Granite Flask – Grants +3000 Armour during Flask Effect.
  • Arctic Armour – Grants 8-13% less Physical Damage when hit and 8%-12% less Fire Damage taken when hit
  • Endurance Charges – Grants 4% Physical Damage reduction per Endurance Charge


  • Quicksilver FlaskIncreases movement speed during flask effects. Aids in dodging attacks.
  • Basalt Flask – Grants 15% Physical Damage Reduction during flask effect.
  • Stibnite Flask – Creates a smoke cloud, inflicting blind during flask effect. This makes it easier to avoid damage since monsters can not target the player directly if blinded.
  • Decoy Totem – Taunts enemies causing them to target the totem instead of the player.
  • Movement Skill – Allows player to quickly dodge attacks.
  • Fortify – Grants 20% reduced damage taken from ALL damage types.
  • Soul of Yugul – Grants 5% reduced Cold Damage taken if you have been hit recently

General Rule of Thumb:

  • The Shaper’s Vortex accelerates during this fight
  • Kill the squid Minions quickly to prevent them from dropping Physical Damage Over Time Degeneration ground effects.
  • Run into Zana’s Proximity Shield at the end of the fight
  • Open the vortex balls near the edges of the arena or in the same place
  • Having a good way to get out of the Siphon is really important. Juggernaut, Kaom’s Roots, an adrenaline flask, or lightning warp are best to deal with Siphon.

IV/V – Modifiers/Abilities

The modifiers and abilities for The Elder can be found HERE.

The modifiers and abilities for The Shaper can be found HERE.

VI – Rewards

Here are all the possible items that can drop from this boss fight. One unique item is guaranteed to drop for this encounter.

Chance to drop:


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