Length (not counting Izaro rooms): Long, 10 rooms
Darkshrines: Bad, 10 rooms, all main path but long
Keys: Bad, 10 rooms, all main path but long
Silver doors: 3 keys on main path, 2 doors on main path
Izaro (Two handed mace): Essences (Dangerous) gives Izaro attack elemental damage, Lieutenants (Safe)
Length (not counting Izaro rooms): Long, 10 rooms
Darkshrines: Bad, 10 rooms, all main path but long
Keys: Bad, 10 rooms, all main path but long
Silver doors: 3 keys on main path, 2 doors on main path
Izaro (Two handed mace): Essences (Dangerous) gives Izaro attack elemental damage, Lieutenants (Safe)
Personal recommended route:
None